Roomba Rumble is a wacky arcade game about vacuuming your room with an input-delayed robot.
Clean as much of your room as you can before the Roomba’s battery runs out. Try not to run into anything, or your Roomba will go back to the start!
Controls: Arrow Keys to change the Roomba's direction.
Design/Engineering: Daniel Ochoa & Kobi Saha
Art: Popper Zhu
Music: Aria Dewey
|Platforms||Windows, macOS, HTML5|
|Authors||Daniel8a, Kobi Saha|
|Tags||2D, delayed-time-strategy, Funny, Robots, Short, Singleplayer, Top-Down, Turn-based, Unity|
Pick the download for the platform you'd like to play on (Windows or Mac).
Download the respective zipped folder.
Unzip the zipped folder.
Run the .exe or .app inside the unzipped folder.
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The game is pretty fun to play with an awesome unique concept. Really well done. At first, before the game actual load, on the cutscene, it was a Lil confusing whether to start playing the game or to hit continue, so you should make it more clear and differentiate between the game and the cut scene. Also, the game feels like a Lil off when we play more. So you need to also figure out some way to keep player motivated high. You can introduce some quick to finish and easy levels at the start and then ramp up slowly to bigger rooms and higher difficulty levels. The Game Flow design is required to keep the retention long. You can check this article for more details - https://www.void1gaming.com/post/flow-theory-in-game-design
Thank you so much for the feedback! Roomba Rumble is a work in progress, and adding more levels, including easier intro levels, is definitely in our plans. We'll also take a look at how we can make sure players know the cut scene isn't meant to be a part of gameplay.
Sounds Great! Looking forward to it.